> For the complete documentation index, see [llms.txt](https://zazzyzebras.gitbook.io/zazzyzebras/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://zazzyzebras.gitbook.io/zazzyzebras/usdzeal/token-issuance-and-release-schedule/gameplay-issuance.md).

# Gameplay Issuance

$ZEAL token issuance relating to gameplay, has a direct relationship with flux of active players within the Zazzy Ecosystem. The calculated percentage for this category is nearly 27%, which aims to appeal all players in general, where they can not only benefit from $ZEAL airdrops (in case of Genesis Block NFT owners), as well as players can stake to earn more rewards. Similarly, the players can also wager their tokens against other players for in-game challenges, where winner takes all.

The Gameplay Issuance is a calculated & dedicated allocation for all players of ZazzyZebras Game, where it is expected that these players would engage in:

* Completing daily rewards
* Actively participate in Race-to-Realm
* Interact and challenge other players for custom obstacle courses
* Breed, train, grow their baby Zebras
* Produce greater bias towards ZazzyZebras’ Marketplace, when trading
* Actively supporting Zazzy Ecosystem

This portion of $ZEAL allocation, would also allow the Zazzy Development Team to level player traffic towards all in-game gameplays, where the rewards will fluctuate simply to control player flux. The free flow of players towards any particular gameplay may result in other aspects of the ecosystem to dry out. This situation is avoidable and team assures that.

Eligible $ZEAL hodlers/stakers will be allowed to vote for the gameplay token allocation for all the varied gameplays available to players. Every player can trade $ZEAL token, rewarded in-game, as per their preference.
